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The Physics of Skateboarding
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Created by:
Ken Workman
Capistrano Unified
URL: http://www.can-do.com/uci/lessons99/skateboard.html
URL: http://www-sci.lib.uci.edu/SEP/CTS99/skateboard.html |
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Purpose:
For students to observe/learn skateboard tricks
and relate those movements to the following Physics Concepts:
Newton's 3 laws, gravity, momentum, trajectory projectiles, circular motion,
and friction (four types: rolling, sliding, static and air resistance).
Students will use hyperlinks to learn about Physic Concepts and skateboard
tricks. These hyperlinks are colored purple and underlined. They
contain text, pictures and video clips. You need to have QuickTime.
If you have a phone modem for your internet connection, you will need patience
when looking at the pictures or video.
(This will take about 15 seconds with a fast connection
and about 3 to 4 minutes with a dial-up connection.) This lesson
is based on material from the Exploratorium in San Francisco, California.
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Your
first stop is Physics hyperlinks / Resources.
Your
First Task #1: You need to define or explain in your
own words on your own paper
the following 11 Physics
Concepts.
1) Newton's 1st law
2) Newton's 2nd law
3) Newton's 3rd law
4) Gravity
5) Momentum
6) Circular Motion
7) Trajectory
8) Rolling Friction
9) Sliding Friction
10) Static Friction
11) Air Resistance Friction
Your
second stop is Skateboarding hyperlinks
Your
Second Task # 2:
You are going to use the above skateboarding hyperlinks
to learn and see skateboard
tricks through text, pictures and video.
Next, you have to explain how the skateboard tricks relate
to Physics Concepts.
You have to do three skateboard trick explanations per
Physics Concept. You will use the following format below.
Below is an example, a picture/example
is worth a thousand words.
Physics concept |
Skateboard Trick |
Explanation of Trick |
1) Newton's 1st law |
(1a) Canyon Jump Ollie |
(1a) Skater will keep moving forward as long as he is
not acted upon by an outside force
(e.g. concrete wall) |
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(1b) Chair Nollie |
(1b) Skater will keep moving forward as long as he is
not acted upon by an outside force
(e.g. small chair) |
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(1c) Half pipe drop in |
(1c) Skater will not move or continue to stay at rest
unless acted upon by an outside force
(e.g. Gravity pulling him down) |
Quick Links - Select and click
"Go"
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E-Mail: kworkman57@hotmail.com |
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Last Updated August 10, 1999
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